While they are prone to doing stupid stuff like fly through hostile sectors to get to a neutral sector they can map, they will generally have the entire universe mapped within an ingame day if left to their own devices. I would recommend clarifying to avoid confusion.ĭamyath Ultralight - starts with a Pegasus Raider M5.ĭamyath Medium - starts with Pericles Vanguard M4 and 4 Kestrel explorers.ĭamyath Advanced - starts with Mamba Advanced M3 and 6 Kestrel explorers.ĭamyath Trader - starts with Caiman Advanced TS and 3 Kestrel Explorers.Īll vanilla game starts place you in Argon Prime, and for the starts where you get explorers these are fully tuned Kestrels with explorer software, triplex scanners and advanced satellites. The "Daughter of Terra" start is a part of the Diverse Game Starts script by Solarahawk, and not a part of vanilla LU. Some constructive criticism/nitpicking/long ass rant because I've played LU way too much: Because it's not unheard of to do 400 of these missions in a game, getting the extra reward is worth it. This can increase the reward from 4-5 million to 8-9 million. While the general opinion is that traders take a long time to pay for themselves, once you have a TL and are doing station building missions, the increased trade rank of 25 versus 21 can increase the Very Hard mission reward. Hopefully helps a few new or returning players sink their teeth into the mod.ĮDIT: I've changed my priority on traders versus miners. It's still a WIP and anyone with this link can comment and provide suggestions for content you'd like to see in the guide. I'm putting together a guide that started as a collection of my own notes from various sources (Wiki, Discord, Reddit) and from doing things in-game. Because it's a pretty deep mod that changes a whole lot, I've been asking constant questions and doing constant reading about LU. After the X4 Foundations release, I've gone back to playing X3 and started a playthrough with Litcube's Universe for the first time.
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